Carbon Counts
Biodiversity
Biodiversity
Play is powerful. Globally, 3 billion people play games, generating $300 billion in revenue. Now, imagine if these 3 billion gamers identified themselves as “forces of nature,” each planting trees with top-tier tree-planting organizations focused on creating thriving forests and ecosystems. Imagine if these forces of nature adopted eco-friendly habits and participated in real-world initiatives. The collective impact on climate change and biodiversity would be immense. Carbon Counts is a platform with a flagship game called EverForest, using the power of play to re-green the world, one tree, one forest, one ecosystem at a time.